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Software Development Tool
VGL Features
VGL offers a variety of features that distinguish it from other volume
rendering packages:
VGL is...
- VGL is a C++ class library.
- VGL is a graphics library/toolkit.
- VGL is dedicated to volume rendering.
- VGL uses (in some places) and cooperates very well with
OpenGL.
- VGL is on the same level of complexity and features as OpenGL in
combination with OpenInventor.
- VGL supports software rendering modes:
- volume iso-surface ray-tracing (phong shading).
- volume ray-tracing (phong shading).
- MIP (maximum intensity projection).
- X-Ray will be available soon.
- VGL supports hardware rendering modes:
- OpenGL polygon rendering.
- 2D texture based volume rendering (OpenGL 1.1, standard).
- 3D texture based volume rendering.
- 2D texture based volume rendering with shading.
- VolumePro 500 volume rendering hardware (Windows version only).
- VGL can easily be integrated in existing (OpenGL based)
applications.
- VGL can render any voxel data type.
- VGL software rendering modes have a worst-case memory overhead of
33%.
- VGL does not limit the volume data set size.
- VGL can render multiple objects in one scene.
- VGL can render very large data sets interactively.
- VGL supports a wide range of applications, from interactive
rendering to highest quality images.
VGL is NOT...
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VGL is not a GUI toolkit.
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VGL is not limited to any special GUI.
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VGL is not a typical one-volume-renderer.
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| VGL Product Flyer |
You need more information?
Download the VGL product flyer (1.5 MB).
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